Cool!
The mouse mode was great! The keys, of course, still required alittle skill to sound melodious XD
I love your visualizations. What are you using for your 3D? three.js?
The classic response of an introvert to growing problems in the world is to become a recluse. Not saying you are an introvert, but it's a common response. The best thing to do is the opposite: Go out and live as the kind of nice, unselfish, non-greedy, proactive person that you wish other people to be. Thereby doing so, you will provide a little bit of sunshine to make the world a better place, and you'll subtly influence other people to be the same. You may feel like one tiny piece in the puzzle, but 1000 piece puzzles still require each individual piece to complete. Don't retreat. Face your fears: Be the driving force for good, not the one that's forced. May you be blessed in this!
To add, you can argue for the altruistic proactive behavior on the basis of self interest too.
A good side effect of becoming the person you wish others were is that many people secretly feel the same way, and you'll attract good people by being so. You'll ofc also attract charlatans and pretenders and naturally get better at distinguishing the two. And soon you'll realize that there are good people, or good communities out there! And now that you've practiced your form of virtuous behavior, it's more likely that they'll welcome you with open arms.
When your environment changes so does your thought process and then habits. If one becomes cynical of the world the best antidote is imo to find a small world of like minded people, and first step is almost always to become a virtuous person yourself
It would be interesting to read Torvalds' response to this article as it paints a very one-sided picture.
If we presume the article is at least in the right direction, from what I know about some devs, I presume he sees Linux as "his" baby that he just happens to be sharing with the world. If you like it, great. If you don't, idc. This seems to fit his character of harsh criticism of bad code. On the bright side, it has always meant that Linux has had a critical eye examining it, ensuring that it works. On the flip side, some feelings are hurt. But that's ok. You can't always appease people's feelings if you want something done right.
In a way, Torvalds is more true to liberty than Stallman: Do what you want with the code. Stallman is more "Let's all share freely." They form contrasting camps to the FOSS community, which is one of the many reasons the community can't just all agree.
>In a way, Torvalds is more true to liberty than Stallman: Do what you want with the code.
To be fair, RMS is not about that kind of liberty. IIRC, FSF/GNU was a reaction to a piece of hardware that the lab had that was orphaned. So he reversed engineered it and GNU took off from there.
I believe his intent was to protect the user to be able to use their hardware as they saw fit.
Corporations want to extort us to use items their way, not our way and to spy on how we use the product.
Yeah, it makes no sense. The standard is OpenGL, Vulkan, but Apple ditches it just to be different or something. At least some big game engines support it, e.g. OGRE, so if you do want cross-platform dev, it's possible.
Even the cross-platform stuff tends to not support Mac as well. Like CSGO had a Mac version like the other Source-engine games, but it never worked quite right on Mac. I had input lag and inconsistent framerates, and it's not that I cared about winning, but the game was painful to play like that. Game was perfect on the same machine running Windows via Boot Camp.
Also, there's Vulkan on Metal, but there's translation overhead, and I have no idea what other issues it causes. Dolphin emulator did some research on that.
Nope, OpenGL and Vulkan are not standards embraced by game developers other than famous folks like Carmack pushing for it, and even him has acknowledged DirectX being much better.
Game consoles don't do Khronos APIs for the most part, they are really only standard on GNU/Linux and Android, really.
Indeed DirectX is king, but OpenGL and Vulkan aren't nothing. There was a long period of time, maybe 2000-2016, when high-budget games being released for Mac wasn't so uncommon, or at least it was more common than today, and those often used OpenGL. Instead of Apple rallying around the only alternatives to DirectX, they made yet another way. I'm assuming Mac games are just not a priority for Apple, which is fine.
Does anyone have a list of guidelines for good UI design that they would recommend?
As I have to design UI myself, I'd be quite interested. Personally, I do favor a mix in my UI: icons for obvious-or-frequently-used stuff (like Save, Undo, Help, Sort A-Z, etc, all of which usually have standard icons (except for Save now)) and plain text for things that can't be expressed by icon (like "Refactor XYZ").
and the high water mark of my graphical UI experience was when I used an NCR-3125 running Go Corp.'s PenPoint as a portable/note-taking/sketching device and a NeXT Cube w/ a Wacom ArtZ as my desktop.
The problem with society is that people are commonly selfish, so the majority of people only do things that benefit them. Children benefited ancient societies.
The problem with industrialized societies is that people lost all markers of adulthood. Everything became about worshiping convenience, and once convenience (for short-term pleasure) became "god", people wanted to avoid things they saw as unnecessarily difficult.
To reverse the trend, we need people to understand that the difficulty of life isn't a bad thing, that struggle and suffering aren't bad, they are essential for growth in becoming a better, happier person in the long run.
Would you rather be an ever-weakening wimp? Most people unconsciously say "yes", afraid of the world.
Kids are afraid of the chaos in life - suffering that happens when life throws you curve balls, like "what would I do without monetary support?". Even "adults" now are really kids are heart - afraid of losing social security, medicare, etc. "Welfare" programs don't end the dilemma - they only reinforce the childishness and dependency on gov for support.
We need more bold people, people who aren't afraid to suffer because they see the light at the end of the road. Courage separates the men from the boys.
> At "the end of the road" there's only death, so it's pointless to suffer just so you can make more people which will also suffer.
But sitting 8 hours a day in front of a rectangle emitting light and prompting llms to generate code for your overlords for the next 45 years definitely is not pointless
I am guessing you are from some reasonably developed country, you are so well unaware of how deeply biased the system is against most people in third world countries, the amount of suffering they experience is not for the faint of heart.
GP is a pampered 1st world baby simulating „difficulty” in his life because of decadent boredom, likely spending tens of thousands of dollars per year unnecessarily, living in an oversized dwelling with access to education, healthcare, plumbing, a robust justice system and a social safety net.
Oh look at that: the poster advocating for an effective, positive, and personal change instead of thrashing about in the status quo is downvoted. Imagine that. Personal responsibility is an anathema and we are doomed to this path for it.
What if it's through ad networks? Do the ad-networks pay or do they bill their users? Do they start offering the option, "exclude Maryland"?
It seems to me this would be really, really difficult to enforce. So much of what is digital doesn't come with tags. Ads may be relabeled "suggestions" to avoid laws.