| 1. | | Hiding Information Inside Images (nullonerror.org) |
| 5 points by mococa 3 months ago | past |
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| 2. | | Show HN: Poor's Man Shaders (nullonerror.org) |
| 1 point by mococa 6 months ago | past |
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| 3. | | Hiding Information Inside Images (nullonerror.org) |
| 3 points by ibobev 8 months ago | past |
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| 4. | | Hiding Information Inside Images (nullonerror.org) |
| 1 point by mococa 9 months ago | past |
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| 5. | | Poor's Man Shaders (nullonerror.org) |
| 2 points by mococa 9 months ago | past |
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| 6. | | How to avoid dynamic linking of Steam's client library using a old trick (nullonerror.org) |
| 3 points by mococa 10 months ago | past |
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| 7. | | Executing Untrusted Code in Serverless Environments (nullonerror.org) |
| 2 points by mococa 10 months ago | past |
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| 8. | | Carimbo now have a better stack trace and Sentry integration (nullonerror.org) |
| 3 points by mococa on Sept 13, 2025 | past |
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| 9. | | Show HN: Carimbo now have a better stack trace and Sentry integration (nullonerror.org) |
| 1 point by mococa on Sept 11, 2025 | past |
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| 10. | | Taking advantage of Python's concurrent futures to full saturate your bandwidth (nullonerror.org) |
| 1 point by mococa on Sept 3, 2025 | past |
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| 11. | | Executing Untrusted Code in Serverless Environments (nullonerror.org) |
| 2 points by mococa on Aug 30, 2025 | past |
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| 12. | | How to avoid dynamic linking of Steam's client library using a old trick (nullonerror.org) |
| 2 points by mococa on Aug 3, 2025 | past |
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| 13. | | Replacing Lua's math.random module with the Xorshift algorithm (nullonerror.org) |
| 5 points by mococa on Aug 2, 2025 | past | 1 comment |
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| 14. | | Poor's Man Shaders (nullonerror.org) |
| 2 points by ibobev on July 30, 2025 | past |
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| 15. | | Poor's Man Shaders (nullonerror.org) |
| 2 points by mococa on July 29, 2025 | past |
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| 16. | | Orchestrating a Google Kubernetes cluster using TypeScript (nullonerror.org) |
| 2 points by mococa on July 27, 2025 | past |
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| 17. | | Why AI Still Writes Bad, slow code than humans (nullonerror.org) |
| 2 points by mococa on July 13, 2025 | past | 1 comment |
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| 18. | | Auto generating SEO-friendly URLs with Scrapy pipelines (nullonerror.org) |
| 4 points by mococa on June 3, 2025 | past |
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| 19. | | How to avoid dynamic linking of Steam's client library using a old trick (nullonerror.org) |
| 1 point by mococa on June 3, 2025 | past | 1 comment |
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| 20. | | Show HN: I’ve built an IoT device to let my family know when I’m in a meeting (nullonerror.org) |
| 121 points by mococa on May 11, 2025 | past | 78 comments |
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| 21. | | Gotta go fast with Docker on macOS (nullonerror.org) |
| 2 points by smartis2812 on March 24, 2025 | past |
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| 22. | | Building and Publishing Games to Steam Directly from GitHub Actions (nullonerror.org) |
| 47 points by mococa on March 23, 2025 | past | 19 comments |
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| 23. | | Steamosaic V2 (nullonerror.org) |
| 1 point by mococa on Feb 9, 2025 | past | 3 comments |
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| 24. | | My first game with Carimbo, my homemade engine (nullonerror.org) |
| 298 points by mococa on Oct 8, 2024 | past | 165 comments |
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| 25. | | Executing Untrusted Code in Serverless Environments (nullonerror.org) |
| 1 point by mococa on Sept 24, 2024 | past |
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| 26. | | Working with compressed (ZSTD) binary data on AWS IoT Core (nullonerror.org) |
| 4 points by mococa on Sept 21, 2024 | past |
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| 27. | | Taking advantage of Python's concurrent futures to full saturate your bandwidth (nullonerror.org) |
| 1 point by mococa on June 17, 2024 | past |
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| 28. | | I saved a few dozen dollars by migrating my personal projects from the cloud (nullonerror.org) |
| 1 point by mococa on June 5, 2024 | past |
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| 29. | | Executing Untrusted Code in Serverless Environments (nullonerror.org) |
| 3 points by mococa on May 10, 2024 | past |
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| 30. | | [flagged] My 2024 Setup (nullonerror.org) |
| 28 points by mococa on March 21, 2024 | past | 26 comments |
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| More |