Hacker Newsnew | past | comments | ask | show | jobs | submitlogin

That's so really impressive stuff. The problem is though, that asset creation remains massively expensive.


Thanks! Asset pipeline for Brigade is Octane.


I'm curious how you manage noise in low-light situations. The one video I found had significant compression artifacts so I wasn't able to tell what the actual engine looks like.




Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: