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We’re running 43 clusterio-like connected worlds here. Worlds allocated 8gb ram each. Less if we can get away with it by deleting unused chunks.


How do you deal with biters?

That's been the real blocker for me. I don't want to disable them entirely, but worlds need to keep running while there are no players in them. So...?


Use deliberate antagonism. Create an artillery cluster with flamethrowers and uranium ammo turrets around outside. Space these outside your main base defences. Make them high priority for replenishment. Self contained solar power and accumulators as well as grid power. Don’t use laser turrets except for very inside of cluster.

Use thick walls with mixture of solid walls on inside and every-other spacing on outer.

Main base exterior walls use a mixture of uranium turrets, flamethrowers and laser turrets.

Use laser turrets wrapped around large power pole within base. But no interior walls. Redundant connections using large power poles. Substations are for ordinary structures.




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