> The sense in which this definition is "strict" is based on ignoring that N-point perspective is just a tool for drawing lines parallel to the coordinate axes with correct perspective.
The thing is, the author claims that students in art classes are taught that in n-point perspective, all parallel lines converge at one of n points. In defense of this, they have [1], which says
> in basic one-point perspective, lines are either vertical, horizontal or recede toward the vanishing point. In two-point, lines are either horizontal or recede toward one of the two vanishing points. In three-point perspective all lines recede toward one of the three vanishing points.
I don't think I've ever heard this before. Maybe what's happening here is that artists are used to thinking about works like [2], in other words cases where the point of the work is to show off 1, 2, or 3 point perspective and so you deliberately minimize lines in the image that are not parallel to the scene's axes. Of course, artists surely realize that this can't possibly apply to all parallel lines in the scene, as the artist's own drawing in [1] illustrates: see my edit here [3].
Still, I find the OP's work interesting as a possible implementation of what it would mean to take this mistaken description of n-point perspective seriously.
The thing is, the author claims that students in art classes are taught that in n-point perspective, all parallel lines converge at one of n points. In defense of this, they have [1], which says
> in basic one-point perspective, lines are either vertical, horizontal or recede toward the vanishing point. In two-point, lines are either horizontal or recede toward one of the two vanishing points. In three-point perspective all lines recede toward one of the three vanishing points.
I don't think I've ever heard this before. Maybe what's happening here is that artists are used to thinking about works like [2], in other words cases where the point of the work is to show off 1, 2, or 3 point perspective and so you deliberately minimize lines in the image that are not parallel to the scene's axes. Of course, artists surely realize that this can't possibly apply to all parallel lines in the scene, as the artist's own drawing in [1] illustrates: see my edit here [3].
Still, I find the OP's work interesting as a possible implementation of what it would mean to take this mistaken description of n-point perspective seriously.
[1] https://www.craftsy.com/post/three-point-perspective/
[2] https://upload.wikimedia.org/wikipedia/commons/6/6b/One_poin...
[3] https://ipfs.io/ipfs/QmTLmrBQz21cgUX3qZJvrhS4zHrENyWyvbNJRrU...