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Selling at a loss works when every game costs 50 dollars.. for 1/2 dollar apps, it's a much harder ladder.

I hope that's the case, though, bcse I still love Palm, and would love to see WebOS succeed.



Don't forget $99/year developer program. That's would offset quite a few app sales as well.

I, along with many others, derided the $499 price point, and called it stupid. $99 is fantastic, but they've obviously decided against making it a long term viable business for them.

Despite what many others said, I strongly believe these would have sold well at $249-$299, and could have enabled HP to make a play to be a strong outside third, and then possibly a second, in the tablet space.




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