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Dario’s descriptions of the working conditions are pretty brutal in this series. Relentless 12-16 hour days, arguments in emails, demotivating management. I grew up with a fairytale idea of what working at Valve must have been like - a brilliant environment of smart people doing their best work. Although I’m still sure that’s true, I don’t think I’d be willing to make the sacrifices these developers did for the sake of a video game. Astonishing


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