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But we're not talking about resolution here. We're talking about interpolation of entire frames, multiple frames.


I don't think we are? Article talks about DLSS on RTX 20 series cards, which do not support DLSS frame-gen:

> What always rubbed me the wrong way about how DLSS was marketed is that it wasn’t only for the less powerful GPUs in NVIDIA’s line-up. No, it was marketed for the top of the line $1,000+ RTX 20 series flagship models to achieve the graphical fidelity with all the bells and whistles.


I see.




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