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dualogy
on May 28, 2013
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Pixar's Chris Horne Sheds New Light on Monsters Un...
An invisible voxelized-representation of polygonal scene geometry is used there for approximating global illumination of visibly rendered polygonal geometry.
Hence, it's not a realtime "voxel engine" as far as visual rendering goes.
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Hence, it's not a realtime "voxel engine" as far as visual rendering goes.