People say this all the time, but why don't they say that about videogames? or actual mining? I also think access to and freedom to use electricity as you wish is really underrated as a freedom. Maybe consider that if you start this precedent people will end up policing your energy use too
Are you claiming that video games waste more electricity than crypto mining PoW? Do you have evidence to support that? It's a pretty strong claim, since most of the power being used to play a video game is doing something (rasterizing images/synthesizing audio/simulating physics in order to provide the game experience) while most of the power used to do PoW mining is Wasted On Purpose.
This is a complete double standard you're applying (which was kind of my point, policing electricity leads to everyone imposing their own private values on others). You could say that 100% of the power spent on videogames is wasted since they're a luxury/distraction/unnecessary. You could also say that none of the power is wasted on bitcoin since it's providing security for the network.
To be clear, I'm not saying either of these is "correct". My entire point here is that everyone talking about "waste" is just imposing their own private value system on everyone else and I've yet to see a single person apply some kind of consistent standard for what should and shouldn't be banned
Why do games have to use so much electricity? They should be fine with a few kb of storage and maybe some minimal networking. Back in the day games were completely fine and playable in tiny cartridges. Games should be regulated to not consume a certain amount of network and processing power.
On the other hand, without the PoW mechanism of Bitcoin, it's impossible to have the properties that bitcoin has - global decentralised money and payment network. If you believe otherwise, make one! Very quickly no one will be willing to pay for Bitcoin, and all those "wasted electricity" will suddenly become available again.
> People say this all the time, but why don't they say that about videogames? or actual mining?
The difference is that, for videogames or mining physical rocks, the power use is an undesired side effect, so the incentive is to minimize it, while for POW cryptocurrencies, the power use is an essential component of the mechanism they use to prevent double spending, and the incentive is to use as much as possible.
I don't think anybody really has an issue with a stable coin that people use to send money back and forth or keep some savings, but most of crypto isn't that. It's full of disgusting pyramid schemes that completely overshadow the few legitimate uses.
And replacing unstable fiat money with even less stable, totally speculatory crypto like Bitcoin? Seems like it's better just to buy some USD and stash it somewhere. Hell, even buying and reselling Steam keys is probably less volatile.